2018, It Was A Year!
- artbybeven
- Dec 16, 2018
- 1 min read

This year was a big one! Thought I'd make a quick wrap-up post here to highlight some of the more major events that went down before I take some time off the grind to see my family and enjoy a short holiday before the New Year. So, in no particular order...
- Reached 1000, then 2000 subscribers on youtube, and qualified for monetization
- Began working full-time as a freelance graphic designer
- Got a C in the rookies contest, which is one lower than last year, although I entered the contest quite late
- Entered Allegorithmic's X-TAON Art Car texturing contest, used Substance Painter for the first time
- Built Daybreak to a playable, alpha stage of development
- Became partner of Aditar, an indie games studio, and began work on projects there
- Prototyped several game concepts to be developed in 2019
This isn't a complete list, but I think it's the major things :) 2018 was a great year for me, and 2019 is going to be an absolute corker.
See you guys then!
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