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2018, It Was A Year!

  • artbybeven
  • Dec 16, 2018
  • 1 min read

This year was a big one! Thought I'd make a quick wrap-up post here to highlight some of the more major events that went down before I take some time off the grind to see my family and enjoy a short holiday before the New Year. So, in no particular order...

- Reached 1000, then 2000 subscribers on youtube, and qualified for monetization

- Began working full-time as a freelance graphic designer

- Got a C in the rookies contest, which is one lower than last year, although I entered the contest quite late

- Entered Allegorithmic's X-TAON Art Car texturing contest, used Substance Painter for the first time

- Built Daybreak to a playable, alpha stage of development

- Became partner of Aditar, an indie games studio, and began work on projects there

- Prototyped several game concepts to be developed in 2019

This isn't a complete list, but I think it's the major things :) 2018 was a great year for me, and 2019 is going to be an absolute corker.

See you guys then!


 
 
 

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